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Keys can be configured with the "Options/Keys..." menu item.
All settings of the game are configurable with the "Options/Game..." menu item.
The settings are:
- Refreshtime: Time between two screen refreshs in ms. All settings are
independent of the refreshtime!
- Hit points: The number of hit points each player has at the begin of a new round.
The other settings are collected in different configurations. Only a few predefined
configurations are implemented at the moment. If you choose the "Custom" configuration, you
can define all settings for yourself. If you have found an interesting configuration, mail it
to the author of the game. It can be implemented in a future version (send the part
"[Game]" in the file "~/.kde/share/config/kspaceduelrc" ).
The other settings are:
- Sun:
- Sun energy: The strength of the sun. The higher the value the quicker ships will be charged.
- Gravity: The strength of the gravitational pull of the sun.
- Bullet:
- Shot speed: The speed of bullets.
- Energy need: The amount of energy needed for one shot.
- Max number: The maximum number of bullets a player can have on the screen.
- Damage: The number of hit points damage done when a bullet hits a ship.
- Mine:
- Mine fuel: The amount of fuel on a mine
- Energy need: The amount of energy needed for laying a mine
- Activate time: The time a mine is inactive,
- Damage: The number of hit points of damage done when a ship hits a mine
- Max number: maximum number of mines a player can have on the screen
- General:
- Game speed: controls the speed of the whole game
- Start:
- Position X and Position Y: the ships position at the begin of a new round. The ships start at opposite sides of the sun.
- Velocity X and Velocity Y: velocity at the begin of a new round
- Ship:
- Acceleration: Acceleration of the ships
- Energy need: The energy needed to accelerate a ship.
- Rotation speed: The speed at which a ship rotates.
- Energy need: The energy needed to rotate a ship.
- Crash damage: The number of hit points damage done when two ships collide.
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