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Contents of README:glm (OpenGL Mathematics) OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use. |
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Parent Directory - README 30-Dec-2012 05:15 390 glm.SlackBuild 30-Dec-2012 05:15 2.3K glm.info 30-Dec-2012 05:15 285 slack-desc 30-Dec-2012 05:15 963
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