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Commentary: This module provides the interface for generating auditory icons in emacspeak. Design goal: 1) Auditory icons should be used to provide additional feedback, not as a gimmick. 2) The interface should be usable at all times without the icons: e.g. when on a machine without a sound card. 3) General principle for when to use an icon: Convey information about events taking place in parallel. For instance, if making a selection automatically moves the current focus to the next choice, We speak the next choice, while indicating the fact that something was selected with a sound cue. This interface will assume the availability of a shell command "play" that can take one or more sound files and play them. This module will also provide a mapping between names in the elisp world and actual sound files. Modules that wish to use auditory icons should use these names, instead of actual file names. As of Emacspeak 13.0, this module defines a themes architecture for auditory icons. Sound files corresponding to a given theme are found in appropriate subdirectories of emacspeak-sounds-directory
Automatically generated documentation for options defined in module emacspeak-sounds. These options are customizable via Emacs' Custom interface.
Set this to -i if using the play program that ships on sunos/solaris. Note: on sparc20's there is a sunos bug that causes the machine to crash if you attempt to play sound when /dev/audio is busy. It's imperative that you use the -i flag to play on sparc20's.