ROL
ROL::StdBoundConstraint< Real > Member List

This is the complete list of members for ROL::StdBoundConstraint< Real >, including all inherited members.

activate(void)ROL::BoundConstraint< Real >inline
BoundConstraint(void)ROL::BoundConstraint< Real >inline
BoundConstraint(const Vector< Real > &x)ROL::BoundConstraint< Real >inline
BoundConstraint(const Teuchos::RCP< Vector< Real > > &x_lo, const Teuchos::RCP< Vector< Real > > &x_up, const Real scale=1)ROL::BoundConstraint< Real >inline
computeProjectedGradient(Vector< Real > &g, const Vector< Real > &x)ROL::BoundConstraint< Real >inline
computeProjectedStep(Vector< Real > &v, const Vector< Real > &x)ROL::BoundConstraint< Real >inline
deactivate(void)ROL::BoundConstraint< Real >inline
dim_ROL::StdBoundConstraint< Real >private
getLowerVectorRCP(void) constROL::BoundConstraint< Real >inlinevirtual
getLowerVectorRCP(void)ROL::BoundConstraint< Real >inlinevirtual
getUpperVectorRCP(void) constROL::BoundConstraint< Real >inlinevirtual
getUpperVectorRCP(void)ROL::BoundConstraint< Real >inlinevirtual
isActivated(void)ROL::BoundConstraint< Real >inline
isFeasible(const Vector< Real > &x)ROL::StdBoundConstraint< Real >inlinevirtual
min_diff_ROL::StdBoundConstraint< Real >private
project(Vector< Real > &x)ROL::StdBoundConstraint< Real >inlinevirtual
pruneActive(Vector< Real > &v, const Vector< Real > &x, Real eps)ROL::StdBoundConstraint< Real >inlinevirtual
pruneActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps)ROL::StdBoundConstraint< Real >inlinevirtual
pruneInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=0)ROL::BoundConstraint< Real >inline
pruneInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0)ROL::BoundConstraint< Real >inline
pruneLowerActive(Vector< Real > &v, const Vector< Real > &x, Real eps)ROL::StdBoundConstraint< Real >inlinevirtual
pruneLowerActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps)ROL::StdBoundConstraint< Real >inlinevirtual
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=0)ROL::BoundConstraint< Real >inline
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0)ROL::BoundConstraint< Real >inline
pruneUpperActive(Vector< Real > &v, const Vector< Real > &x, Real eps)ROL::StdBoundConstraint< Real >inlinevirtual
pruneUpperActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps)ROL::StdBoundConstraint< Real >inlinevirtual
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=0)ROL::BoundConstraint< Real >inline
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0)ROL::BoundConstraint< Real >inline
scale_ROL::StdBoundConstraint< Real >private
setVectorToLowerBound(ROL::Vector< Real > &l)ROL::StdBoundConstraint< Real >inlinevirtual
setVectorToUpperBound(ROL::Vector< Real > &u)ROL::StdBoundConstraint< Real >inlinevirtual
StdBoundConstraint(std::vector< Real > &l, std::vector< Real > &u, Real scale=1.0)ROL::StdBoundConstraint< Real >inline
update(const Vector< Real > &x, bool flag=true, int iter=-1)ROL::BoundConstraint< Real >inlinevirtual
x_lo_ROL::StdBoundConstraint< Real >private
x_up_ROL::StdBoundConstraint< Real >private
~BoundConstraint()ROL::BoundConstraint< Real >inlinevirtual