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Function add_gridclipped_frames
void CL_SpriteDescription::add_gridclipped_frames(
const CL_PixelBuffer & pixelbuffer,
int xpos,
int ypos,
int width,
int height,
int xarray = 1,
int yarray = 1,
int array_skipframes = 0,
int xspacing = 0,
int yspacing = 0);
void CL_SpriteDescription::add_gridclipped_frames(
const CL_Texture & texture,
int xpos,
int ypos,
int width,
int height,
int xarray = 1,
int yarray = 1,
int array_skipframes = 0,
int xspacing = 0,
int yspacing = 0);