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Contents of README:Qhull computes the convex hull, Delaunay triangulation, Voronoi diagram, halfspace intersection about a point, furthest-site Delaunay triangulation, and furthest-site Voronoi diagram. The source code runs in 2-d, 3-d, 4-d, and higher dimensions. It implements the Quickhull algorithm for computing the convex hull. Qhull handles roundoff errors from floating point arithmetic. It computes volumes, surface areas, and approximations to the convex hull. Qhull does not support constrained Delaunay triangulations, triangulation of non-convex surfaces, mesh generation of non-convex objects, or medium-sized inputs in 9-D and higher. qhull is an optional dependency for the octave package. |
Name Last modified Size
Parent Directory - README 20-Mar-2017 15:37 699 qhull-2012.1-src.tgz 20-Mar-2017 15:37 700K qhull.SlackBuild 12-Apr-2014 21:03 3.2K qhull.info 20-Mar-2017 15:37 272 slack-desc 20-Mar-2017 15:37 1.0K
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