#ifndef _ARK_REG_H #define _ARK_REG_H /* and let there be no 'u' in color */ #define BG_COLOR 0x00 #define FG_COLOR 0x02 #define BG_COLOR_HI 0x04 #define FG_COLOR_HI 0x06 #define TRANS_COLOR 0x08 #define TRANS_COLOR_MSK 0x0a #define TRANS_COLOR_HI 0x0c #define TRANS_COLOR_MSK_HI 0x0e #define COLOR_MIX_SEL 0x18 #define WRITE_PLANEMASK 0x1a #define ERROR_TERM 0x50 #define AXIAL_ERROR_INC 0x54 #define STENCIL_PITCH 0x60 #define SRC_PITCH 0x62 #define DST_PITCH 0x64 #define STENCIL_ADDR 0x68 #define STENCIL_X 0x68 #define STENCIL_Y 0x6a #define SRC_ADDR 0x6c #define SRC_X 0x6c #define SRC_Y 0x6e #define DST_ADDR 0x70 #define DST_X 0x70 #define DST_Y 0x72 #define WIDTH 0x74 #define HEIGHT 0x76 #define BITMAP_CONFIG 0x7c #define COMMAND 0x7e /* constants for COMMAND register */ #define DRAWSTEP 0x0000 #define LINEDRAW 0x1000 #define BITBLT 0x2000 #define TEXTBITBLT 0x3000 #define USE_PLANEMASK 0x0000 #define DISABLE_PLANEMASK 0x0800 #define PATTERN_8X8 0x0400 #define SELECT_BG_COLOR 0x0000 #define BG_BITMAP 0x0200 #define SELECT_FG_COLOR 0x0000 #define FG_BITMAP 0x0100 #define STENCIL_ONES 0x0000 #define STENCIL_GENERATED 0x0040 #define STENCIL_BITMAP 0x0080 #define LINE_DRAWALL 0x0000 #define LINE_SKIP_FIRST 0x0010 #define LINE_SKIP_LAST 0x0020 #define ENABLE_CLIPPING 0x0000 #define DISABLE_CLIPPING 0x0008 #undef DOWN #define DOWN 0x0000 #undef UP #define UP 0x0002 #define RIGHT 0x0000 #define LEFT 0x0004 #define DX_GREATER_THAN_DY 0x0000 #define DY_GREATER_THAN_DX 0x0001 /* constants for bitmap config register */ #define SWAP_NIBLES 0x2000 #define SWAP_BITS 0x1000 #define SYSTEM_STENCIL 0x0200 #define LINEAR_STENCIL_ADDR 0x0100 #define SYSTEM_SRC 0x0020 #define LINEAR_SRC_ADDR 0x0010 #define SYSTEM_DST 0x0002 #define LINEAR_DST_ADDR 0x0001 /* IO macros */ #define OUTREG16(offset, value) \ *(volatile unsigned short *)(pARK->MMIOBase + offset) = value #define OUTREG(offset, value) \ *(volatile unsigned int *)(pARK->MMIOBase + offset) = value #endif /* _ARK_REG_H */