#ifndef __NV_PROTO_H__ #define __NV_PROTO_H__ /* in nv_driver.c */ Bool NVSwitchMode(SWITCH_MODE_ARGS_DECL); void NVAdjustFrame(ADJUST_FRAME_ARGS_DECL); Bool NVI2CInit(ScrnInfoPtr pScrn); /* in nv_dac.c */ Bool NVDACInit(ScrnInfoPtr pScrn, DisplayModePtr mode); void NVDACSave(ScrnInfoPtr pScrn, vgaRegPtr vgaReg, NVRegPtr nvReg, Bool saveFonts); void NVDACRestore(ScrnInfoPtr pScrn, vgaRegPtr vgaReg, NVRegPtr nvReg, Bool restoreFonts); void NVDACLoadPalette(ScrnInfoPtr pScrn, int numColors, int *indices, LOCO *colors, VisualPtr pVisual ); Bool NVDACi2cInit(ScrnInfoPtr pScrn); /* in nv_video.c */ void NVInitVideo(ScreenPtr); void NVResetVideo (ScrnInfoPtr pScrnInfo); /* in nv_setup.c */ void RivaEnterLeave(ScrnInfoPtr pScrn, Bool enter); void NVCommonSetup(ScrnInfoPtr pScrn); /* in nv_cursor.c */ Bool NVCursorInit(ScreenPtr pScreen); /* in nv_xaa.c */ Bool NVAccelInit(ScreenPtr pScreen); void NVSync(ScrnInfoPtr pScrn); void NVResetGraphics(ScrnInfoPtr pScrn); void NVDmaKickoff(NVPtr pNv); void NVDMAKickoffCallback(ScrnInfoPtr pScrn); void NVDmaWait(NVPtr pNv, int size); void NVWaitVSync(NVPtr pNv); void NVSetRopSolid(ScrnInfoPtr pScrn, CARD32 rop, CARD32 planemask); /* in nv_exa.c */ Bool NvInitExa(ScreenPtr pScreen); /* in nv_dga.c */ Bool NVDGAInit(ScreenPtr pScreen); /* in riva_hw.c */ void NVCalcStateExt(NVPtr,struct _riva_hw_state *,int,int,int,int,int,int); void NVLoadStateExt(NVPtr,struct _riva_hw_state *); void NVUnloadStateExt(NVPtr,struct _riva_hw_state *); void NVSetStartAddress(NVPtr,CARD32); int NVShowHideCursor(NVPtr,int); void NVLockUnlock(NVPtr,int); /* in nv_shadow.c */ void NVShadowUpdate (ScreenPtr pScreen, shadowBufPtr pBuf); void NVRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox); void NVRefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox); void NVRefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox); void NVRefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox); void NVPointerMoved(SCRN_ARG_TYPE arg, int x, int y); #endif /* __NV_PROTO_H__ */